Gameplay Programmer and Technical Designer

Showcase

monumental Failure

MONUMENTAL FAILURE is a historically (in)accurate physics-based monument construction simulator! The game empowers you to recreate some of the world's most impressive architectural feats using incredible, and hard-to-believe, construction techniques. From the great ring at Stonehenge, to the genius of the ancient Roman aqueduct, will you have what it takes to re-create these feats of engineering?


Punch Wizard

Punch Wizard is a game about a cyborg wizard that punches. Punch Wizard was made by stop motion animating real action figures. Punch Wizard's design is a tad rudimentary, it clearly focuses more on aesthetic than game design. The end result, from an experiential sense is a pill of nostalgia, reminding you of childhood in the 80s or 90s.

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I’ll Kill The Last Alien

I'll Kill The Last Alien transports the player into the role of The Berserker, a raging warrior who is flung out of a portal and into a fantasy alien world. The game uses bullet hell conventions to make meaningful fighting between The Berserker and the near endless waves of aliens.