Gameplay Programmer and Technical Designer


monumental Failure

MONUMENTAL FAILURE is a historically (in)accurate physics-based monument construction simulator! The game empowers you to recreate some of the world's most impressive architectural feats using incredible, and hard-to-believe, construction techniques. From the great ring at Stonehenge, to the genius of the ancient Roman aqueduct, will you have what it takes to re-create these feats of engineering?

Punch Wizard

Punch Wizard is a game about a cyborg wizard that punches. Punch Wizard was made by stop motion animating real action figures. Punch Wizard's design is a tad rudimentary, it clearly focuses more on aesthetic than game design. The end result, from an experiential sense is a pill of nostalgia, reminding you of childhood in the 80s or 90s.



I’ll Kill The Last Alien

I'll Kill The Last Alien transports the player into the role of The Berserker, a raging warrior who is flung out of a portal and into a fantasy alien world. The game uses bullet hell conventions to make meaningful fighting between The Berserker and the near endless waves of aliens.