Gameplay Programmer and Technical Designer

First Person Soar

First Person Soar

Playing around with the idea of what FPS can stand for, First Person Soar was my entrance to the 7 Fay FPS game jam of 2014. The game is an experiment in controller feel, proposing a control scheme that intends to mimic the feeling of being a bird by assigning the left and right control stick to the birds left and right wings.

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Project State:

What Worked:

What can be Improved:
Working Prototype

>Positive feedback on game jam entry page.
>Using assets from the asset store accelerated development process

>Physics of the bird are not as accurate as I would hope.
>More tuning could get more meaningful feedback from the control scheme